COIN Collectors #9: Interview with Jason Carr, GMT Games.

To celebrate a year of COIN Collectors episodes, we interview Jason Carr, the director of game development at GMT games. We discuss Jason’s background, what makes a COIN game a COIN game, the future of COIN and Irregular conflict series, and many other topics. This interview was a ton of fun, and we hope that you enjoy the discussion as much as we did.

00:00:53 – Introduction

00:01:54 – Background and Game Development at GMT

00:12:50 – What makes a COIN a COIN?

00:19:05 – Upcoming Releases: Fire in the Lake, Fall of Saigon; People Power.

00:23:48 – Selecting conflicts for COIN games

00:26:51 – Expansions for COIN games

00:29:20 – Best first COIN game

00:37:35 – New mechanisms for COIN games

00:40:57 – 2p COIN games

00:48:10 – The COIN experience and attracting new players

00:50:56 – App integration

01:01:15 – Best fictional COIN setting?

01:03:50 – Final thoughts and Outro

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#60: Live from DoaMcoN Jr